AI Insights · Timothy · October 2023
Top 5 2D Realistic Games Performance in Middle East Q3 2023
The third quarter of 2023 saw notable trends in downloads, revenue, and active users for the top 5 2D realistic games in the Middle East. Data from Sensor Tower highlights fluctuations and user engagement across these popular titles.
In the third quarter of 2023, the top 5 2D realistic games in the Middle East showed diverse performance trends in terms of downloads, revenue, and active users. This report provides an overview of these trends based on data from Sensor Tower.
8 Ball Pool™ by Miniclip.com experienced a fluctuating but generally stable weekly revenue, peaking at approximately $74K at the end of June and ending the quarter around $57K. Weekly downloads showed a peak of around 80K in early July, with a slight decline to about 66K by the end of September. Active users remained relatively stable, hovering around 1.9M throughout the quarter.
Carrom Pool: Disc Game, also by Miniclip.com, had a consistent weekly revenue, with a notable peak of about $6.5K at the end of July before stabilizing around $4.6K by the end of September. Weekly downloads varied, peaking at approximately 45K in early August and then declining to about 22K by the end of September. Active users saw a peak of around 380K in early August, ending the quarter at around 317K.
Dream League Soccer 2024 from First Touch Games Ltd. saw weekly revenue peak at about $31K at the end of June, declining to around $17.5K by the end of September. Weekly downloads maintained a consistent range, starting at about 30K and dropping slightly to around 21K. Active users peaked at approximately 555K at the end of June, with a gradual decline to about 490K by the end of September.
Woodoku - Wood Block Puzzles by Tripledot Studios had minimal weekly revenue, with occasional peaks reaching $29. Weekly downloads peaked at around 50K in early August before declining to about 7K by the end of September. Active users followed a similar trend, peaking at approximately 150K in early August and dropping to around 90K by the end of the quarter.
Evony from TOP GAMES INC. showed a strong weekly revenue, peaking at about $185K in early August and maintaining around $147K by the end of September. Weekly downloads were relatively stable, peaking at approximately 26K in mid-July and ending the quarter around 19.5K. Active users saw a peak of around 73K in mid-July, ending the quarter at about 67K.
For more detailed insights and data, visit Sensor Tower.